How many of you, developers, once though: I really liked to develop a game.
The answer is simple: Most of you.
But beginning a game requires a lot of work. It requires a good idea that must be worked until exhaustion in order to develop a good starting base. This is the begging of the Game design.
Game design is the most important part of making a game. Is the Design that will define the success of a game. The game can be programmed by the best programmer in the world. That doesn’t mean the game will have success.
So what is game Design? Is a process that defines all the concept, rules, way of work of a game.
So, in the beggining of this phase, a lot of things must be done. The original idea must be polished by all the elements of the team. All the ideas must be putted above the table and discussed. Another thing that also helps a lot is to study similar games. And similar games are not necessarily games of the same type. Means games of the same market:
Example: You want to create a game for the Web, so one of the things you must do is explore all the games you can find (wikipedia is a wonderful starting point) of the same market (Web games in general).
And why? Because the type of game is not what matters. What matters are the concepts.
A good example are the GameForge games. Correct me if i’m wrong but games like Bitefight and DarkPirates aren’t exactly the same? User interface apart , the engine looks exactly the same: a place to shop, things you can buy to upgrade you character(Bitefight)/Ship(DarkPirates), find enemies to attack,etc. These two games are a good examples of similar concepts with different background stories.
If a good study of the market is a essential to start the design of a game, a brainstorm also is.
Only imaging new ideas, discussing them in several different perspectives, sometimes with people outside of the game development area (friends, family) can make your game unique, or at least different enough to attract different kind people to play it.
For example, in the current version of Orion’s Belt, the concept that separates Orion’s Belt for the other web games in the market is the Board game. It’s the “thing” that separates Orion’s Belt from all the other Massive multi Player web games in the web.
Of Course, because all members of team the have grew and news ideas have appeared and, in the last 4 years, we managed to build a good community that is always getting new idea. So, in Orion’s Belt 2 we will have concepts that are new in MMPOG (Browser based) and will make the game even more attractive to new players.
So, the ideas that you need to retain of this post are:
UPDATE: there was a problem with my wordpress and comments were shut down. I already took care of the problem. you can now comment this post