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Orion’s Belt 2.0 is being prepared. And, this time we are trying to plan the several steps of the overall development process. Not only who is doing what but, the several things that we will need when we start to development.
We splitted the development
in tree parts:
All the Resource management will be developed by Pre. The Resource managment will be completely new. The biggest change will be the the way buildings are construted. They will depend of time and will have levels. OB 2.0 will also have an a new innovation. There will be a graphical interface here the all the builds can be management. It will be a mixture of advance wars map and Travian map.
The battles are assigned to me. The engine will be basically the same but i’ll add some stuff so it can me mos extensible in the future. The boards will also have new backgrounds and new ships and attacks will appear. I will also be responsible by all the fleet stuff: universe movement, planet attack, universe representation, etc.
Finally Tiago will be responsible by the other type of competition in Orion’s Belt: The Tournaments. We will have several new types of tournament, the interface and representation will change, we will have Leaders, teams, tournaments with prizes, etc. Basically we will do try to do another game for the ones that love battles in Orion’s Belt.